Yes, it's in my etsy shop but I've got to warn you - it's expensive. It took about 40 hours to make (it is a prototype) and used some expensive supplies and consumables (I think I broke 9 super fine drill bits) making it.
Thanks x-canis-lupus-x! I must admit - I had to Google "infinity gauntlet" (I'm really old). I'd love to add this level of intricacy on a wearable glove/gauntlet - but it needs thick wall or solid core to support the features. I'm hoping to do a basic leather craft course sometime this year so I'm excited by the possibilities of making my creations wearable.
This is so fascinating. Its one of those kinds of pieces where I was surprised to see it was actually real. It almost looks like a very good 3D rendering, which still would have been amazing. There's so many little intricate things going on. I have to sit here and stare at it for a while just to appreciate it all. This is a wonderful piece, and well deserving of a Daily Deviation. Congrats on that.
You thinking it was a 3D render is an amazing compliment - thank you. I trained in web design and digital graphics but after a day of wrangling pixels I needed to create something "real" - tangible - so I started making simple jewellery pieces. Twelve years on and this is where I've ended up creatively. The journey has been amazing and I wouldn't change anything. Although some days I wish real life had the undo button especially when I drill into my finger.
You're welcome. And you can call me Dave. I don't mind people using my first name.
Well that's the thing, it would have been an amazing piece of art either way. if it was a 3D render, it would have been impressive for how realistic the textures lighting and so on would have been. The fact that it's real and that it was hard to tell if it was means the piece was so clean and...exact or perhaps "correct" like digital renderings are, that it looked like it could be digital. It doesn't look messy in the slightest. Everything looks right where it belongs and looks polished enough to deceive the eye. But you know, that also could be because of the photography. I think that plays a big part. As a sculptor myself, people in my niche don't realize that the physical sculpture is the art itself, but the presentation of it is just as important as the piece itself, and you presented yours as professionally as possibly I think.
OW That sounds painful! >.< Well I can't do any digital medium to save my life. My only creative outlet is Lego. And I know what you mean. I first got lego at age 2, and just never stopped, even as I became a teenager and adult. My own journey has allowed me to take ideas like this, and turn them into this. Fortunately though, my undo button is possible and I've never drilled into my own finger, but sometimes parts have a way of biting when being pulled off. I don't know what I was doing the other night, but I pulled a part off the current piece I'm working on and it nicked the skin right under my thumb nail and made me bleed. Its not the first time something like that's happened to me but it is a very rare occasion thankfully.